Rogue Legacy 2 guide: List of all ancestor traits

 

The main idea behind the Rogue Legacy series is lineage, and that remains the case in Rogue Legacy 2. Whenever your character dies, you’ll play as one of their children in the next run. Each child has a unique set of traits and a specific class. Some of these traits are helpful, while others can make your run more difficult. But difficult traits offer you increased gold for putting up with them.

Here’s a look at all the traits in Rogue Legacy 2, and some recommendations on traits to skip. (Rogue Legacy 2 is currently in Early Access, and Cellar Door Games will add new features over time.)

All traits

Traits are shown at the bottom of the profile screen
Image: Cellar Door Games via Polygon
  • Aerodynamic — Your Spinkick is replaced with Downstrike
  • Antiquarian — Everything is retro, adding a Game Boy-like filter (10% gold)
  • Associative Agnosia — Enemies are blacked out (+10% gold)
  • Bookish — +150% Magic Damage, and Mana Capacity. 50% Health and Weapon Damage
  • Cartographer — Map is revealed, but no position marker (+10% gold)
  • Charismatic — 15% gold discount from the shopkeeps
  • Chronic Fatigue Syndrome — All Spells and Talents have a cooldown (+10% gold)
  • C.I.P — Can’t see your health (+10% gold)
  • Clumsy — Objects break on touch
  • Colorblind — You can’t see colors (+10% gold)
  • Combative — +150% Weapon Damage. 50% Health and Magic Damage
  • Crippling Intellect — -75% Health + Weapon Damage. -50% Mana. Mana regenerates over time
  • Disattuned — 25% less health, but you can only be hit in the heart
  • Diva — The spotlight’s on you, only illuminates you and enemies (+15% gold)
  • Dwarfism — You are Tiny (+15% gold)
  • Ectomorph — Enemies knock you far away
  • Emotional Dysregularity — Mana costs and damage increased by 100%
  • Endomorph — Enemies barely move you
  • FMF Fan — You’re probably Korean (does nothing)
  • Gigantism — You are Gigantic
  • Histrionic — Numbers are exaggerated
  • Hollow Bones — You fall slowly
  • Hypergonadism — Enemies are knocked far away
  • IBS — You are a fart factory, causing you to occasionally fart
  • IIB Muscle Fibers — Hold jump to Super Jump
  • Light Sensitivity — Everything’s too bright (+10% gold)
  • Muscle Weakness — Enemies barely move when struck (+10% gold)
  • Near-Sighted — Everything far away is blurry (+10% gold)
  • Nostalgic — Everything is Old-Timey tinted (+10% gold)
  • OCD — Breaking things restores mana
  • Optical Migraine — Everything close up is blurry (+10% gold)
  • Osteogenesis Imperfecta — You’ll die in one hit (+150% gold)
  • Pacifist — You can’t attack or deal damage (+75% gold)
  • Panic Attacks — Getting hit blurs the screen (+10% gold)
  • Puritan — Enemies are censored (+10% gold)
  • Super IBS — Your class talent is replaced with super fart
  • Synethesia — Everything leaves behind color (+10% gold)
  • Treasure Hunter — Start with a random Relic
  • Tunnel Vision — Vision is narrow (+10% gold)
  • Vegan — Eating food hurts you (+70% gold)
  • Vertigo — Everything is upside down (+70% gold)

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